PROJECT ORIN

PROJECT ORIN: where it all starts

PROJECT ORIN

PROJECT ORIN is officially in pre-production. It is our 4v4 science-fiction team shooter, and with this devlog we want to take you along from the very first idea.

What do we want to make? A fast FPS in which teamwork matters, set in a world of its own. We want to step outside the familiar patterns of shooters and experiment with mechanics, the way a match plays out and the world around it.

Right now we are working on the foundation: the core idea, the world and how a match should feel, using tools such as Unreal Engine, C++ and Blender. In the next devlogs we will show more about the gameplay, the world and the choices we make along the way.

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Bloody Ride

BLOODY RIDE: pre-production begins

Bloody Ride

BLOODY RIDE is our first film project and is now in pre-production. It is a horror crime story about two detectives who are completely different from each other, a series of brutal murders and a case that leads them to a much darker conspiracy around a mysterious cult.

In this phase, everything revolves around the story: the characters of the two detectives, the cult behind the murders and the atmosphere we want to create with image and sound. A good horror story stands or falls with tension, so we take the time to get it right.

In the next devlogs we will share more about the characters, the locations and how we bring this story to the screen.

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